- Previous Article: Casual gaming gets its first ever classical score
- Next Article: EA announces its own ‘Brain Training’
Core firms will make mistakes in move to casual, says PlayFirst CEO
Jun 23rd 2008 at 17:48 by Michael French

Speaking at that Paris Game Developers conference today PlayFirst CEO John Welch has said that core games firms looking to move into casual have underestimated what it takes to compete.
Welch, a vet of the casual games industry who founded PlayFirst in 2001 and helped bring Diner Dash and its relating spin-offs - and arguably the whole click management genre - to market.
In that time, he said, he has seen the casual games market make numerous mistakes as it grew into the web sphere - and the likes of EA and Activision's moves into the same space will see them suffer the same pitfalls when it comes to online games.
"Retailers and publishers are great at serving a core audience," he told attendees.
"But they don't get the web and they will make the mistakes we already made.
"Budgets, schedules and money are all wrong - they can't do it like a start up."
Nevertheless, he said that the core games industry still needs to "wake up" to the casual games market at the opportunities in it.
Specifically online, he said that a big opportunity still exists to capture the community essence and appeal of the biggest games - specifically, Bejewelled and World of Warcraft - and make money out of the result.
"How can you combine Bejewelled and World of Warcraft - that's the billion dollar question," he said. "And I don't meen Warcraft Jewell."
Ultimately, he predicted that casual games can spark a step-change in the way gaming is perceived by consumers who don't usually care about games - and core games firms are along for the ride with things like the Wii.
"What the Wii has done is create a specific movement towards the casualisation of the core games industry.
"Casual games will elevate video games to a first-tier form of entertainment enjoyed by everyone.
"Gaming now is, and should be, relevant to everyone."
laurent courtines
Jun 23rd 2008 | 18:50
John is a very smart guy and his warnings should be headed. However, there is a lot of expertise out there that any publisher can tap to help make transitions for core to casual that much easier. I would be on the look out for the company that is listening to the market and finding out what it can before making its moves. EA is positions fairly well in this space with Pogo. It will be interesting to see how Spore is handled and how they market the game.
George
Jun 23rd 2008 | 21:53
That may well be true, but John is still right about the problem here. I see Ubisoft barelling for casual but all they are doing is saturating a part of their market with casual product - they'll cause fatigue and will fail. They are applying old fashioned retail/publishing thinking to the new online/developer market. Mistake.
Freddie
Jun 24th 2008 | 11:01
How about better and more payment options?
I just heard of a new one called OneTouch Online Purchasing. It seems that using it people can download games and charge it to their phone, ISP or even bank without putting any personal info online. Quick and easy, thats what we want!
Crikey
Jun 28th 2008 | 00:32
Freddie, that's tragic, tragic spam/marketing.
Leave a Comment
- Related News
- Latest News
225 vacancies









4 comments