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Nintendo says ‘there is no casual gaming’
May 15th 2008 at 10:30 by Michael French

Laurent Fischer, managing director of marketing and PR at Nintendo of Europe, has joined the chorus of executives at core games firms which say they don’t like the name of ‘casual gaming’, yesterday telling CasualGaming.biz that the games audience consists of people who are “either a gamer or they are not”.
His comments were made at a special showcase of software for the company’s new WiiWare downloadables channel at Nintendo of Europe’s Germany HQ.
He told the assembled journalists: “I don’t like the word casual. There’s a lot of meaning and interpretation of the word. For me you’re either a gamer or a non-gamer. You can spend time playing ten or twenty hours playing a Wii game or Flash game on the ‘net. The people who play all these games are core gamers. A 50 year-old woman who only plays Brain Training? She’s still a gamer – because she’s playing like a core gamer.”
He explained: “Really, you get different kinds of gamer. The casual word I don’t like so much because people tend to consider that something which is casual needs to be easy. If you’re good at any game you can play it on a high difficulty level.”
He said that it would be a mistake for developers to “consider that casual games are different to core games” and added that the idea that only casual games should have “incredibly gameplay, and be very simple and easy to understand” was a mistake.
“Someone can become a core gamer by playing any title,” he added, returning to the point about the games-playing audience.
Nintendo’s Animal Crossing franchise, Fischer, was a perfect example of this. The game’s original GameCube release was only enjoyed by a niche audience; “It was really an otaku game – it had a small community of people playing a lot,” he explained.
However that all changed when the game was released on the Nintendo DS when it was marketed to a wider user base of female players and “suddenly became a massmarket game – but the concept didn’t change at all.
“So there was no notion of casual gaming, it was just a different way to play.”
JP
May 15th 2008 | 13:54
How ridiculous. He tries to say labels like casual don't exist, and then uses the word 'otaku'!
And there is a very, very clear difference between a 50 year old female Brain Training player and a 25 year old male that likes Halo 3 - or even Super Mario Galaxy.
Sounds a lot like Nintendo trying to claim that it is a leader in the casual games space when really it was following a wider trend and helping the rest of core games space (yep, Laurent, I said it!) move that way as well.
the shrude dude
May 16th 2008 | 16:14
i agree. Utter nonsense. Of course there are core and casual gamers. In much the same way as there are core music listeners, and then those who just listen to the radio and buy the odd CD. Same with movies - everything.
The type of game geared up for game heads is entirely different from that game whereby someone just wants to dip in and then be done with it. A hard core gamer will sit thinking about the game, strategising , working on methodology. Games like Brain Training (to use his example) are for moderate time passing entertainment. Different audience entirely.
He's at Nintendo FFS ! The KINGS of casual games!
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