Mystery Studio
Mystery Studio™ was founded in late 2002 by a group of young people passionate about making games.
Armed with fresh ideas and creativity, proprietary technology offering unparalleled efficiency, reliability and portability, and a desire to create fun experiences for our players, Mystery Studio has released several hit games over the years, even creating a whole new genre along the way.
Mystery studio is currently led by Gabriel Gambetta, Director and CTO, and his sister Florencia Gambetta, Art Director. Several other professionals join us in the task of delivering fun and creating great products.
Besides funding and developing our own games, we offer programming and art services, separately or as a complete "design document to finished game" service, as well as licensing our IP for use in other projects, including arcade machines and advergaming.
We have a proven track record spanning 5 years and several hits; a proprietary C++ game framework offering amazing portability and platform support (Windows/Mac/Linux, Direct3D/OpenGL/Software rendering, with near zero porting cost and ease to add new platforms), localization support (latin/cyrillic/asian languages), and extreme programming efficiency and code quality.
Mystery studio is currently led by Gabriel Gambetta, Director and CTO, and his sister Florencia Gambetta, Art Director. Several other professionals join us in the task of delivering fun and creating great products.
Besides funding and developing our own games, we offer programming and art services, separately or as a complete "design document to finished game" service, as well as licensing our IP for use in other projects, including arcade machines and advergaming.
We have a proven track record spanning 5 years and several hits; a proprietary C++ game framework offering amazing portability and platform support (Windows/Mac/Linux, Direct3D/OpenGL/Software rendering, with near zero porting cost and ease to add new platforms), localization support (latin/cyrillic/asian languages), and extreme programming efficiency and code quality.







