Blog: Author Profile

Michael French
Executive editor - CasualGaming.biz, Editor - Develop, CasualGaming.biz
Michael took over as editor of leading games development magazine Develop in February 2006, after stints as a consumer journalist and, prior to that, deputy editor of MCV from October 2002 to June 2004.
Since joining the magazine he has overseen Develop's recent successful redesign and is now dedicated to growing the readership of the publication in both its print and online forms.
He is also the executive editor of CasualGaming.biz
Recent articles by Michael French
The C word
Sep 25th 2008 at 13:26 in Console
I’m sure that in the minds of some, the industry’s recent widening and shift towards a broader content is regarded cynically and that the label ‘casual’ is akin to a dirty word – representative of cheaper, low-end games that have been sparked by the Nintendo Wii and DS and are sure to evaporate once we enter the next hardware cycle. They're wrong, though.
Big Business needs to Face some hard facts
Aug 21st 2008 at 15:33 in Online
A hot topic which has dominated conversations amongst the casual set for some time has been games for social networks. And the rush of companies looking to own that area has been a very public affair.
iPhony
Jul 17th 2008 at 16:00 in Mobile
So beginning a column about the recent launch of the 3G iPhone and its supporting App Store requires, I guess, some kind of accusation that if you don't know what I'm talking about you're living under a rock or some other dank place. But let's skip the preamble and get to the point: although populated with great content, I've been left a bit wary by the launch of the iPhone games despite starting out, last Friday, as an eager reporter thinking it might herald the next big thing.
Preaching by the Konverted
Jul 10th 2008 at 09:24 in Online
Last week, after a particularly manic print deadline on my other magazine responsibility, Develop, had passed, I turned to the internet for a mental break. Specifically, I went straight to Kongregate and lost what must have been 90 minutes to the absent-minded post-deadline slump.
A chip on my shoulder about the ol' Blox
May 15th 2008 at 14:27 in Console
I spent a chunk of my free time last weekend playing through new Wii casual game Boom Blox - or, as it says in the press release, Steven Spielberg's Boom Blox. It's a great game, which deserves all the praise it's getting, but it highlights some embarrassing games industry truths.
- Categories
- Latest Posts
- Bloggers
Andy Lane, Casual Games Forum (1)
Ben Parfitt, Intent Media (2)
Caspar Field, Relentless (1)
Christopher Dring, MCV (1)
Graham Brown-Martin, Handheld Learning Conference (1)
James C. Smith, CasualCharts.com (5)
Jason Schwarz, Lone Peak Asset Management (2)
Jeremy Kagan, eBIZ.mobility (1)
Kristian Segerstrale, Playfish.com (1)
Marie Marquis, Ph.D, University of Montreal (1)
Michael French, CasualGaming.biz (5)
Nicholas Lovell (1)
Nick Parker, GameVision/Parker Consulting/Screen Digest (1)
Ombeline Wallon, Ubisoft (UK) (1)
Tim Ingham, Casualgaming.biz (6)










Be first to comment